SourcingAI

Virtual reality

I have found results from10000+products and5000+suppliers aboutVirtual reality

Commonly Used:
US$
—
Customization Available
Sample Available
Manufacturer First
Product Attributes:
Type: Active Shutter
High-Grade Plastic Resin
For Books & Pictures
Frame Material: Plastic
Frame: Full Frame
Folded: Unfolded
Suitable for: General
Classification: Complementary Color
Interaction Method: Full-Body Tracking
Connectivity: Multiplayer Supported
Built-in Fixed Games
IMU / Inertial Motion Capture
Field of View (FOV): 120°+
Headset Type: All-in-One (Wireless)
Free-Moving / Roaming
VR Arcade / Experience Center
Battery Powered (Built-in)
On-site Assembly Available
Game Genre: Adventure
Material: Metal
Entertainment Projects: Ocean Ball
Age: 3-12 Years
Productive Technology: Injection Molding
Customized: Customized
Allowable Passenger: >10
Certification: TUV
Condition: New
Multiplayer Mode: Supported
Networking Capability: Local Multiplayer
Resolution: 4K
Seat Adjustment: Electric Adjustment
Simulator Type: Dynamic
Control Type: Buttons
Game Type: Platform
Number of Players: Single Player
Voltage: 220V
Ages 13 And Up
Usage: For Cinema
Usage: For TV
Suitable for: Amusement Park
Interaction Method: Controllers
Connectivity: Offline
Downloadable Game Library
Tracking System: Inside-Out Tracking
Field of View (FOV): 90°-100°
Headset Type: PC-Tethered (Wired)
Machine Type: Seated
Cockpit / Pod
Power Requirement: AC Plug-in
Power Requirement: Dual Power
Plug & Play
Game Genre: Casual
Material: Plastic
Age: >12 Years
Productive Technology: Rotational Moulding
Customized: Non-Customized
Allowable Passenger: <5
Certification: CE
Certification: ISO9001
Certification: GS
Certification: FCC
Certification: CCC
Certification: ISO
Certification: RoHS

Sourcing guidance for Virtual Reality

What are the key technical specifications to evaluate when sourcing VR headsets for B2B resale or enterprise use?

Buyers must prioritize Resolution (at least 2K per eye) and Refresh Rate (90Hz or higher) to ensure user comfort and prevent motion sickness. For enterprise applications, verify the Field of View (FOV)—ideally 100 degrees or more—and the tracking system, favoring 6DoF (Six Degrees of Freedom) over 3DoF for immersive interaction. Additionally, check the Processor (e.g., Qualcomm Snapdragon XR2) for standalone units to ensure high-performance standalone operation.

Which international compliance standards are mandatory for importing VR equipment?

As electronic devices with wireless capabilities, VR headsets must meet CE (EMC/LVD) for the European market and FCC certification for the United States. Since they contain lithium batteries, UN38.3 and MSDS (Material Safety Data Sheet) reports are essential for shipping. For child-oriented VR products, compliance with CPSIA or EN71 is mandatory to ensure material safety and non-toxicity.

How can I assess the durability and ergonomic quality of VR hardware?

Request information on IPD (Interpupillary Distance) adjustment ranges to ensure the device fits various users. Evaluate the head strap material (breathable foam vs. silicone) and weight distribution; a balanced counterweight design is critical for long-term wear. Ask suppliers for drop test reports and button lifecycle data (e.g., 1 million presses) for controllers to guarantee longevity in high-traffic environments like VR arcades or training centers.

What software integration capabilities should I confirm with the manufacturer?

Ensure the hardware supports OpenXR standards for cross-platform compatibility. If you are sourcing for specialized training, confirm if the supplier provides an SDK (Software Development Kit) for custom app development. For bulk deployments, verify if the devices support MDM (Mobile Device Management) software, which allows for remote updates and centralized content control.

Cross-Border Procurement Risks & Strategic Advice for VR Equipment

What are the primary risks when purchasing VR technology from overseas suppliers?

The most significant risks include Intellectual Property (IP) infringement regarding patented tracking technologies and inconsistent firmware versions that may not support local languages. To mitigate this, use Made-in-China.com’s Secured Trading services and request a pre-shipment inspection to verify that the software version and hardware specs match the Proforma Invoice (PI).

How should I negotiate pricing and MOQs for high-tech VR gear?

VR hardware has thin margins due to component costs (lenses and chips). Negotiate based on Total Cost of Ownership (TCO) rather than just unit price. Ask for tiered pricing (e.g., 50, 200, 500 units) and try to negotiate spare parts (1-2% extra face masks or controllers) into the bulk price. For new models, start with a sample order to verify the 'Screen Door Effect' and latency before committing to a large MOQ.

What are the best practices for shipping VR headsets containing lithium batteries?

VR headsets are classified as Dangerous Goods (UN3481) because they contain integrated lithium batteries. You must ensure the supplier provides proper hazardous material packaging and labeling. For cost-efficiency, Sea Freight (LCL/FCL) is recommended for large volumes, but ensure the containers are climate-controlled to prevent humidity damage to sensitive optical lenses.

How can I ensure transaction security and after-sales protection in a cross-border VR deal?

Always utilize Trade Terms like FOB or FCA to maintain control over the main carriage. Insist on a warranty period of at least 12 months and clarify the process for RMA (Return Merchandise Authorization). Given the high cost of shipping returns, negotiate for the supplier to provide replacement components or video-guided repair support instead of shipping units back to the factory.

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